Gabe Follower on agent clothing: "It seems that Valve abandoned this idea"

Data-miner Maxim "Gabe Follower" Poletaev has denied the rumor that Counter-Strike 2 might feature the ability to customize agents with different types of clothing. He made the corresponding statement via his X social media account.

Not calling out anyone, just providing additional context to address the panic surrounding the leak of "clothing skins" in the latest update, as it’s currently the most discussed topic on r/GlobalOffensive.

"Wearables" are unreleased cosmetic items that first leaked in 2016 with Operation Wildfire (alongside taunts, Danger Zone, etc.). These "loadout slots" are nearly a decade old, have existed in the game files since then, and reappeared in the latest update due to a compiler bug or refactoring. You can read more about them on the Counter-Strike wiki.

However, it’s worth noting that the developers did experiment with clothing skins around the release of CS2 and I also talked about it on my channel. It seems that they abandoned this idea for now. It’s also notable that character customization concepts have existed since the CS:GO alpha, with official concept art from that era. Whether the developers plan to release additional customization remains uncertain, but this one is not new.

Note that in the latest update, the developers added night versions of the Ancient and Shoots maps to Counter-Strike 2, improved animations, added a new music set to the game and a new limited-time item in the Armory. The full list of changes can be found via the link.

Origin: x.com