CS2 update fixes bugs with bomb defusing and lag compensation
Counter-Strike 2 Release Notes for 11/7/2024
[GAMEPLAY]
– Various adjustments to bullet hit feedback.
– Fixed a case mid-spray where lag compensation would rewind target hitboxes further into the past than what was on screen.
– Jumping in place on a sloped surface will no longer result in players sliding a short distance.
– Fixed a bug where C4 could be defused from any height.
[ANIMATION]
– Fixes for IK logic to improve third-person feet posing, especially on slopes.
– Fixed a case where the feet and legs of players could pop out of position when exiting the bomb-plant animation.
– Reduced animation-related network bandwidth usage.
[MATCHMAKING]
– Added more detailed matchmaking stats for players who try to find a match at off-peak times of day.
[MISC]
– Activating an Armory Pass no longer grants the first Armory Credit immediately. All 40 Armory Credits can be earned by playing and earning XP.
[MAPS]
Office
– Fixed geometry in the problematic jumping corner.
Ancient
– Reworked collision on the staircase to A-main for better player movement.
– Removed a tree that was creating a distracting shadow at A site.
– Adjusted collision to better match visible geometry so that players can hug the walls more closely.
– Fixed a few lighting bugs.
– Reduced shadows to increase perf in some areas.
– Fixed some spots in house where you could get stuck.
– Fixed collision gap at the bottom of B ramp.
– Fixed some disappearing mesh.
Nuke
– Fixed some lighting errors on lower graphics settings.
Anubis
– Fixed a gap in geometry.
Origin: www.counter-strike.net
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