CS2 patch updates Cache

Counter-Strike 2 Release Notes for 4/30/2026

[MAPS]

Cache

– Bomb explosion radius increased.
– Lighting Adjustments around Vent.
– Disabled player collision on sign and removed lamp by squeaky.
– Reworked e-box on A-site for better visibility.
– Lowered Checkers entrance frame height at B Main.
– Removed AC unit above Sandbags and moved pipes.
– Fixed lack of footstep sounds on top of crates at A-site.
– Fixed hole in world on door in Sun Room.
– Fixed wall bangs on A Main wall.
– Fixed some z-fighting around Garage.
– Adjusted grenade clipping throughout map.
– Adjusted player clipping throughout map.

Dust II

– Blocked visibility through corner of Mid Box (Xbox).

[SOUND]

– Speculative fix for a case where all audio drops out.

[MISC]

– Fixed cases where crouch-jumping in confined spaces could cause the player camera to intersect the ceiling.
– Adjusted particle effect sprite opacity for fully occluded flashbangs.
– Improved smoke lighting consistency.
– Minor adjustments to dropped pistol magazine velocity.
– Ambient Occlusion adjustment settings in Environment Blend shader restored.
– Fixed a case where money was subtracted from the wrong player during bot takeover.

Origin: www.counter-strike.net